Druin Akrya is a continent to the north, the abandoned realm of the doomed Druin. Ancient magics have created micro-climates - here you need not travel for long to move from snowy dunes to rainforests. Here monsters and magics are more common, and life is more frontier-like. Our player characters all come from the Empire … Continue reading A quick guide to Druin Akrya
DRUIN AKRYA – Clinical Roll – S2E1
Trapped. Darkness. Roots and dirt. Screams unhearable. Earth rests heavy on them, squeezing them. And then comes the trickling ice, the water. Welling up, creating a pool around them. Freezing waterlevel rising. Covering their airways. So cold. So cold. Their lungs fill with freezing water. Voon, the deep earth sighs. Voon. Alone they die. In … Continue reading DRUIN AKRYA – Clinical Roll – S2E1
DRUIN AKRYA – Clinical Roll – Quick Season 1 Recap
A skiff crossing the sea to the continent of Druin Akrya, are set upon by sea wolves - pirates - on their way to the small port town of Cragmark. The passengers Kazul, Yorik, Big, Fox, and Reinhald join the skiff crew in successfully fighting off the sea wolves. Reaching the port town and resting … Continue reading DRUIN AKRYA – Clinical Roll – Quick Season 1 Recap
DRUIN AKRYA – 2nd Initiative – S2E1
Jessa, Faustus, and Mona find themselves deep in the jungle, surrounded by dense vegetation, bird chatter and sweet humid air. In front of them - a clearing, a ravine, and beyond it a steep hill, almost a cliff, rising high above the tapestry of trees. At its foot a flat low wide opening lined with … Continue reading DRUIN AKRYA – 2nd Initiative – S2E1
DRUIN AKRYA – 2nd Initiative – Quick Season 1 Recap
Travelers on the way to the city of Sobex Kroi on the continent of Druin Akrya, are shipwrecked as a storm and a sea monster sinks the ship. Jessa, Mona, and Slora take the only lifeboat, Tuesday and Silence cling onto a piece of floating debris, while Faustus alone clings onto an empty barrel. All … Continue reading DRUIN AKRYA – 2nd Initiative – Quick Season 1 Recap
DRUIN AKRYA – 2nd Initiative: Season One Synopsis
Adventurers:Mona “Mona-man” Beetleman - longsword wielding fighter with braided hair and partially shaved head, and a love for her 10-foot-poleJenessa Vandermeer - jolly briarborn with arrows and bow, and a drive to discover and explore, daughter of formerly rich family fallen into povertyElsbeth Slora “the Explora" - grumpy explorer looking to make it big in Druin AkryaTuesday … Continue reading DRUIN AKRYA – 2nd Initiative: Season One Synopsis
DRUIN AKRYA – Clinical Roll: Season One Synopsis
Adventurers:Reinhald Chips - musclebound fighter with amnesia and possible brain damage, loves his crowbar and to smash skulls, though he is strangely sweetKazul - mysterious sneak thief and aspiring assassin, considers himself good with strategy and tacticsFox Berrycloth - simple mace wielding briarborn with a penchant for bad plans, believes in his abilities as a … Continue reading DRUIN AKRYA – Clinical Roll: Season One Synopsis
Welcome to Hear the Lamentation of the Players
Back in mid January last year (2018) my career as a game master began. After work hours, a group of colleagues gathered in a small conference room with me behind a screen of two binders. The group was dubbed Clinical Roll (a name derived from our line of work and the popular Dungeons and Dragons webshow, … Continue reading Welcome to Hear the Lamentation of the Players
