More High Jungle Adventures. Two new adventurers joins the ranks. A trip to the pale ruins. Exploration. Treasures. And a looming threat comes to bear.
Isle of Ixx: play report IV
High Jungle Adventures. Yet another adventurer joins the party. Strange machine-like creatures pointing the way. Metal stairs. Exploration. Winged terrors. And an unexpected jungle encounter.
Isle of Ixx: play report III
An adventure at the Hermit's Spire. A new adventurer joins the team. A chrome tower. A sleeping elf. Strange plants. And a steam sauna of Death.
Isle of Ixx: play report II
Another day, another shipwreck. Four more adventurers are washed up on the Isle of Ixx. Fish-folk. Strange starfish. Rhino-lizards. Newcomers in Wrecktown.
Dope Seekers: play report IX
The End-of-Year celebrations takes four masked adventurers to a dungeon ruin in the forest. A new adventurer joins the party. A dungeon dislodged in space, mirrors that are portals, confusing geometry. A lost child and magnificent treasures found.
Isle of Ixx: play report I
In which the party survive a shipwreck and an attack by sea-creatures, discover a strange settlement, and follow a scavenging guild. Stranded on a tropical island. Bizarre visions. And a lizard-bird-thing.
Dope Seekers: play report VIII
In which our adventurers delve into the dungeon below the hill. Dino-fur salesmen and volecats in the wild. Secret doors and illusions. And several near death experiences.
Dope Seekers: play report VII
The party has had it with these darn ghosts in this darn village. Walking of a strange dog. And unexpected vegetation in the hilly plains east of Wheelbarrow. Or so it seems...
Dope Seekers: play report VI
In which the party return to the ruined tower dungeon. Something electric is splashing in the waters. Rude interruptions in the room full of stars. And more secret doors.
Drakriddarna: Earth Hour adventure 2
Once again I find myself surprised by the coming of Earth Hour (and the abominable summer time change). Once again I light the candles and prepare for a session of Drakriddarna, which I did last back in 2020. This is the continuation of the Parlours of Malice campaign I conjured up nearly three years ago. … Continue reading Drakriddarna: Earth Hour adventure 2










